Showing posts with label Cartoon Colour Cel-Vinyl. Show all posts
Showing posts with label Cartoon Colour Cel-Vinyl. Show all posts

Wednesday, February 25, 2015

The Coming of Garage Geeks - Part I

Part One of "The Coming of Garage Geeks"

Visual Development Artwork of Michelle Finkle in her
Spring Outfit -- A Purple Shirt with Rolled-Up Sleeves,
A Pair of Pink Cargo Pants with matching Belt and
even Socks (not shown in this artwork)
and Black-and-White Converse Sneakers
While I am working on finish off "One Crazy Date to Roller Skate!" at Kit Young Center, I've Came Up with another "Bancy" pilot cartoon entitled "Garage Geeks", this time, using Inked-and-Painted Cel Animation for most of the scenes and Digital Inked-and-Painted Traditional Animation (via DigiCel FlipBook) for "multiplane effect" and "background pan" scenes and...



...I Did start with a rough set of storyboard sketches of the battle between Michelle Finkle and Mike's preteen sister Melanie Patterson but the rest didn't quite make it except I will start this "Garage Geeks" production with the story treatment first and, yes, the tools I need to make this 8-minute hand-drawn animated cartoon entitled "Garage Geeks" are actually --

  1. 7,000 Sheets of 12-Field ACME-Punched Animation Paper
  2. 50 Graphite Drawing Pencils (both "Palomino Blackwing" and "Dixon Ticonderoga" brands alike!)
  3. 50 Felt-Tip Pens (Non-Permanent Small-Tip Black "Paper Mate Flair S" ones Only!!!)
  4. 6,000 12-Field ACME-Punched Acetate Cels for the Inked-and-Painted Cel Animated Scenes (You Can Get These at Cartoon Colour Company Inc. for Art's Sake!)
  5. Two (or More?) Crow-Quill Fountain Dip Pens (for Cel Inking)
  6. One (or Two?) Packages of Spare Crow-Quill Pen Points
  7. Four (or more?) Colors of Speedball Acrylic Ink (Mine are Black, Green, Blue and Burnt Sienna)
  8. Spout-Capped Plastic Squeeze Bottles (and Plastic Jars/Glass Jars) of Cartoon Colour's Top Quality "Cel-Vinyl" Acrylics (for Cel Painting and Background Painting Too!)
  9. A Home-Made Animation Camera Stand (mine will be the smaller table top version of the home-made Oxberry animation camera stand)
  10. Software for Digital Ink & Paint (your choice of "DigiCel FlipBook" or "Adobe Flash" or other "2D-Animation"-related software such as "Toon Boom" and "TVPaint Animation")
  11. Software for Animation Cel Photography using Stop-Motion (My Choice of Stop-Motion Software is actually Aardman Animations' "Animate IT!" for Animator's Sake!!)
  12. A Computer (Your choice of "Mac OS X" or "Windows PC")
  13. A Digital HD Webcam (Suitable for Both "Mac OS X" and "Windows PC")
  14. and, yes, A LOT OF INSPIRATION!!!


To Be Continued!
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P.S., IF Any Comments about Part One of "The Coming of Garage Geeks", Please Let Me Hear From You!

Sunday, February 8, 2015

My Review on that "Art Thief" episode of ABC-TV's "Forever"

EDITED on Monday, February 9th, 2015 at 7:34 AM

I Know It would sound upsetting but I cannot believe that My Mom and Dad "ditched" my time on playing that "Disney Infinity" video game for watching ABC-TV's "Forever" on HD DVR and, you know what?!? -- I BLAME "THE REPLACEMENTS" FOR GOODNESS SAKE!!!
"Aw, You Poor Thing,...   Why the Mope?"
This is an actual screenshot from a "Bugs Bunny and Witch Hazel" cartoon
as directed by legendary Warner Bros. animator, Chuck Jones (1912-2002)
"I Can't Believe That I'm Seeing This 'FILTH' for Crying Out Loud!" said Phineas with a sense of revenge against Todd and Riley Daring, "I Am Sick of 'The Replacements' because Agent K is a RIP-OFF of 'Kim Possible', Dick Daring is an idiot and worse -- Todd and Riley are plotting revenge against Kim Possible and Me!".   "PHINEAS! ENOUGH WITH 'THE REPLACEMENTS' ALREADY!!" snapped Bancy McMouser angrily as I was hovering under the covers from my doom on that "Art Thieving Nazi" episode of "Forever", "YOU KNOW WHAT PHINEAS?!? I CAN'T STAND TODD & RILEY DARING FOR THEIR GUTS BECAUSE THEY WERE TRYING TO 'ATTACK' YOU AND KP TO A MILLION PIECES!!!"    Bancy McMouser (one of my cartoon creations) thinks that not only that "The Replacements" was a RIP-OFF of "Kim Possible" (and, yes, a rip-off of the "Spy Kids" movies) but He also thinks that IT contains some random acts of assault on female characters, (for example of when Todd slaps Riley in her face in the "Field Trippin'" episode and when the invisible ninjas 'attack' Agent K to her doom until Dick Daring, even though Agent K and Dick accidentally switched bodies with some machine, saved Agent K from her doom in the "Buzzwork Orange" episode) a few acts reckless behavior (for example of when Todd drops Riley's "Dustin Dreamlake" plate to shattered pieces in the "Garage Sale Daring" episode) and a couple acts of such "horny" conflicts between Jacobo and Agent K (for example when Jacobo claims that he's in love with Todd's Super Spy Mom in the "Late Night with Todd and Riley" episode and even imagines growing a giant venus fly trap that the giant venus fly trap itself swallows Dick Daring whole and Agent K, crying over the loss of her beloved daredevil husband, doomed to be Jacobo's future wife in the "Todd-Busters" episode even though it was just Jacobo's imagination -- Man That Jacobo is SO HORNY over Agent K!!!)
With apologies to Disney animator Ron Husband but Sunday, February 8th, 2015 was his 65th Birthday!
And Here is a "close-up photo" of some little 1-ounce jars of Cel-Vinyl Paint as ordered in custom colors by
The Walt Disney Studios and it is actually my desktop wallpaper for my MacBook Pro laptop
from D23 -- The Official Disney Fan Club!

Thursday, February 5, 2015

Traditional Animation Training Days - Part I

My Own 12-Field "PRO-GRADE" Acrylic Animation Disc
that I've bought from Cartoon Colour for $300
on Christmas 2012 -- Notice the
Red-and-Yellow Sharpie Marker Decor on
the "top" and "bottom" sliding "Acme" peg bars and, yes,
the Bancy Studios sticker logo on the top sliding pegbar
(Sorry that the "Bancy Studios" sticker logo is covered by
a sheet of 12-Field animation paper with a hand-drawn
"Don Bluth"-style TV cut-off/Theater cut-off matte frame
("The Outer 4x3 Frame is what Older TVs will see but
Theaters will crop the top and bottom off IF they're using
widescreen! -- Television will cut off, so will the theaters")
Finally, Here I've Typed Up a Little Something (well, after finally having my "tradigital" animated student cartoon short film entitled "One Crazy Date to Roller Skate" out of the Bancy Studio vault and into production at my "animation" division at Kit Young Center in Jackson, Michigan) is actually Part One of My Blog Journal on "My Traditional Animation Training Days" for Animator's Sake!

The "Tools of the Trade" to make my very own 8-minute hand-drawn animated cartoon in Red/Cyan Anaglyph 3D are --

  1. A 12-Field Guide from Cartoon Colour (NTSC Full Screen -- I Used to have the 16x9 Widescreen Chromacolour 12-Field Guide with the "falsified" Acme Peg Holes but, that exact same Chromacolour 12-Field Guide was Missing in Action! OH NO!!)
  2. 7,000 Sheets of 12-Field ACME-Punched Animation Paper -- Notice that the "12-Field" Size is 10-1/2 inches by 12-1/2 inches for Animator's Sake!))
  3. "Toon Boom Storyboard Pro" Software (for Digital Storyboard Sketching)
  4. 50 RED Prismacolor "Col-Erase" Pencil for the "rough drawings"
  5. 50 Graphite Pencils in both Dixon "Ticonderoga" and Palomino "Blackwing" Brands to tie down the drawings ("Half the Pressure" and "Twice the Speed" on all Blackwing Pencils!)
  6. 50 Non-Permanent "Paper-Mate Flair" Felt-Tip Pens (Just the "Ultra Fine" point tip size for doing "clean-up animation drawings")
  7. 5 "Latex-Free" Kneaded Erasers (for those that have "latex allergies" that is!)
  8. An "RPS Lighting RS-C920" Line Tester Copy Stand with working HD Webcam for Mac Users (to "shoot animation drawings into my MacBook Pro laptop computer using "DigiCel FlipBook" software)
  9. "DigiCel FlipBook" Software for Mac Users (Someday during 2015 to 2016, I'll Upgrade My "Mac OS X" Copy of "DigiCel FlipBook" from its "Lite" version to the student animator/junior animator-friendly "Studio" version when I have the money to do so)
  10. "iMovie" Video Editing Software for Post-Production "Online Video Editing"
  11. Aiseesoft Technologies' "3D Converter" App to convert 2D to Anaglyph 3D (IF I'm Using My Own Red/Cyan anaglyph "BancySCOPIX 3D" Process?)
  12. Packages of Blank "DVD+R" Video Discs for Exporting The Final Cut to DVD complete with Red/Cyan "BancySCOPIX 3D" Glasses purchased from the Rainbow Symphony Store!!!

And, to make my own 8-minute hand-drawn animated cartoon in BancySCOPIX 3D, with my "tools of the trade" already listed above,...




...Here's My Own Hand-Drawn Animation Process IF I'm using My Own Red/Cyan Anaglyph "BancySCOPIX 3D" Process --
Remember This Digitally-Colored Drawing
of Mr. Jinks the Cat as a layout artist working on
the character designs for "Scooby-Doo"
that was hand-drawn on pencil and paper before being
scanned into a computer for digital coloring for
the now-defunct "Funamation" website which guides
Hanna-Barbera fans to explore the H-B traditional
animation process originally updated in The Mid-1960's
until the "analog" age of Hanna-Barbera animation
was upgraded with Digital Ink & Paint software and
computers altogether taking over the ink and paint step
in the early 2000's shortly before the merge with
Warner Bros. Animation???

  1. Script Treatment
  2. Scratch Track Dialogue Recording (for Storyboard Reel)
  3. Storyboard
  4. Voice Recording
  5. Track Reading (on Exposure Sheets a.k.a. X-Sheets or Dope Sheets)
  6. Layout Design (on Characters and Backgrounds)
  7. Ruff Animation (Rough Drawings)
  8. Rough Pencil Test
  9. Clean-Up Animation (Cleaned-Up Drawings)
  10. Final Pencil Test
  11. Background Scanning and Digital Background Painting
  12. Animation Scanning
  13. Digital Color Model Design
  14. Computerized Ink & Paint and Digital Compositing
  15. Online Film Editing and Post-Production Sound
  16. Export to Digital Video File and 2D-to-3D Converting (in both Red/Cyan "BancySCOPIX" and Magenta/Green "Trioscopics" Versions via Aiseesoft's "3D Converter" App)
  17. Post-Production Final Video Editing on 3D Versions of that average "Bancy" cartoon that would've been the "Final Cut"
  18. Digital Film Transfer to DVD using Blank "DVD+R" Discs with matching 3D Glasses (The First Half of "Red/Cyan" 3D Glasses and the other of "Magenta/Green" 3D Glasses)


The 8-Minute Hand-Drawn Animated "BancySCOPIX 3D" Cartoon I'm Planning to work on is something called "The Untitled BancySCOPIX 3D Cartoon Project" which will start pre-production from Spring 2015 until Summer 2018! (or Autumn 2018 or Spring 2019?)

Tuesday, January 27, 2015

Traditional Animation BEFORE and AFTER

A Bancy Studio "Original Celluloid Acetate Painting" of
Bancy, Toby, Joy, Danny Fenton, Sam Manson,
Tom the Cat, Fix-It Felix, Jr. and Mike and Michelle as
animation trainees for Don Bluth's garage studio while
"Banjo the Woodpile Cat" was in Pre-Production from 1975
until it was released on 1979 that was sold to
Rachel Zaracki-Cummings of Jackson, Michigan, U.S.A.
To Celebrate the GRAND OPENING of My New Blogger Page entitled "The BancyTOON World of Michael Igafo-Te'o -- Here's an article on The Traditional Animation Process BEFORE and AFTER --
1. SCRIPT -- The Idea is first made as a "script treatment" by the writer of a traditionally animated project rather a short film or a TV episode or even a fully-animated feature film using a typewriter but, nowadays, the script treatment for an animated cartoon is now made on a computer.

2. STORYBOARD -- After the "Script Treatment" for a traditionally animated project is approved, tons of sketches are drawn on paper and are put up on a cork board -- some of the animated cartoons have their story sketches drawn by computer using "Toon Boom Storyboard" software.

3. VOICE RECORDING -- While the Storyboard is being prepared, the voices were recorded onto magnetic audio film by the voice actors and voice actors before an "animatic" is created (originally the "leica reel" is the animatic's ancestor) but as of the 2000's, voice recorded is now done on Audio Cassette Tapes and currently on Audio Compact Discs/CDs and/or Audio Editing Software.

4. ANIMATIC -- The Storyboard Sketches are then made into an "Animatic" or "lecia reel" using rather an analog animation camera or a scanner and video editing software. Notice that my storyboards are done on "Toon Boom Storyboard Pro".

5. TRACK READING -- A Track Reader listens to the dialogue as that person writes down every vowel and consultant on the "dialogue" column of an "exposure sheet" using the voice recording on magnetic audio film but currently track reading for traditional animation is now done with Audio Cassette Tapes, Audio CDs and Audio Editing Software.

6. LAYOUT -- The Layout Artist designs every character in their poses, model sheets and notes along with those of the props and even the background sketches on landscapes and interior areas in both horizontal and vertical pans but most of the backgrounds are stiff and standard.

7. ANIMATION -- The Animators animate the characters (and props) in rough "key" drawings, in-betweens and, after the rough pencil test is approved, the clean-up animation is done using rather a superfine non-permanent ink pen or a graphite pencil but nowadays as of the 1990's, clean-up animation is done by placing a clean sheet of animation paper over the rough drawing and is traced onto the drawing using rather a superfine non-permanent ink pen or a graphite pencil.

8. INK and PAINT -- Originally in the Past, Animators' Drawings were traced onto clear sheets of plastic called "cels" but as of 1960, Animators' drawings are "photocopied" onto clear acetate cels using the state-of-the-art XEROX cel copying process then, following the right colors on a "color model sheet", the other people paint the back of each cel using acrylic paint (or in my case, Cartoon Colour's top quality "Cel-Vinyl" acrylics) but as of 1990, line tester video camera operators scan animators' drawings into computers using animation software then the animation drawings are colored inside the lines by computer following the right colors for each character (and prop) on a "digital color model" then comes Digital Compositing! Nowadays, The Best "Digital Ink & Paint" Software for MODERN Traditional Animation are "Adobe Flash", "Toon Boom Harmony", (formerly "USAnimation" then "Toon Boom Opus") "TV Paint Animation", and, yes, "DigiCel FlipBook"!!! -- Notice that "FlipBook" is My Favorite Software for Digital Ink & Paint and Compositing for Modern Traditional Animation!

9. BACKGROUND PAINTING -- The Artists paint Backgrounds using bristol board sheets painted with watercolor and/or acrylic paint (or sometimes this oil-based gouache paint?! -- YUCK!) as those same artists follow the look of the background layout sketch rather standard and/or panoramic. Nowadays, background paintings are scanned into computers after the digital ink & paint work on the animation is done or sometimes animators scan background layout sketches into non-animation software (including "Adobe Photoshop" and "Autodesk Sketchbook") to trace the outlines of the B.G. sketch onto a clean "digital layer" then color the background in a layer underneath the outlines just like the people at Golden Street Animation (owned by animator Scott T. Petersen) does Digital Background Paintings.

10. CAMERA -- The Animation Camera Operator, while following the "camera instructions" on the exposure sheet, takes a picture of a single frame of animation onto a single frame of motion picture film (some 16mm but mostly 35mm for art's sake!) by placing the cel over the top of a background and the picture is taken and the process repeated frame-by-frame (Notice that in The U.S.A. and Canada, There's a total of 24 frames per second of NTSC film but in Great Britain and Ireland and even European countries outside North America, It's 30 frames per second of PAL film!!!)

11. FILM EDITING -- After the Film is developed in the film laboratory, The Film Editor makes the "final cut" using negative cutting and, after the negative cutting is completed throughout the entire traditionally animated project in one or two film editors (or, in the case of the features, it's three to four film editors?) the finished film before printing is viewed on a film editing machine called a "moviola".  Nowadays, we take computers and "Avid" editing software to help film editing enter the "digital" era of the motion picture post-production process before the film is plotted onto motion picture film stock using a film recorder (rather "Celco" or "Lasergraphics" or the Arri camera company's very own film recording units!) before and after post-production services.

12. SOUND DUBBING -- After the negatives are produced, The Sound Dubber combines the picture with dialogue tracks, sound effect tracks and music tracks the OLD way from the early days of sound movies until the early 2000's when sound dubbing and foley recording goes "digital". (my cases of analog sound dubbing are Disney's sound designer Jimmy McDonald, Warner Bros. Animation's Treg Brown and Hanna-Barbera's very own sound editors!)  Nowadays, Sound Foley Recording, Sound Mixing and ADR Dubbing is produced using state-of-the-art technology (thanks to the massive success of Lucasfilm's first "Star Wars" movie of the late 1970's) instead of using analog film.

13. FILM PRINTING and DISTRIBUTION -- The Printer Person prints the completed film onto multiple rolls of motion picture film stock before the traditionally animated project is ready for distribution and release in theaters and/or television.  Nowadays film printing after post-production editorial stuff is done using film recorders (mentioned on Step No. 11 earlier) and film lab developing machines long since the 1990's when computers take part of the film editing process even though some movie moguls, in the cases of George Lucas and Steven Spielberg, still use analog film editing using their moviola machines and analog film editing equipment!
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Glad You Loved This "Before and After"-style of The Traditional Animation Process!
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P.S., IF Any Comments about This Blog Post on Traditional Animation Before and After, Please Let Me Hear from You!